STEM Camp Courses
✦ 𝗠𝗮𝗱 𝗦𝗰𝗶𝗲𝗻𝗰𝗲
✦ 𝗗𝗮𝘀𝗵 𝗥𝗼𝗯𝗼𝘁
✦ 𝗚𝗲𝗼𝗯𝗶𝗼𝗹𝗼𝗴𝘆
✦ 𝗠𝗮𝗸𝗲𝗿
✦ 𝗘𝗶𝗘
English Level: Pre-Level 1 and above
Age: Varies by course
Course Duration: Five days per course (morning + afternoon)
End-of-Week Showcase: A presentation will be held at the end of some courses!
Course 1
Mad Science
“GOLD is money, money is GOLD. If GOLD is cold, it cannot fold. GOLD, GOLD, GOLD!”
─ Harry Wang, Summer 2025
In this course, children will use the Prediction – Experiment – Observation (PEO) scientific process every day to explore various chemical phenomena. From color changes and bubbling reactions to simple chemical synthesis, students conduct hands-on experiments while learning to observe, record, and analyze results.
Each young scientist will present their understanding of elements in their own way. It’s not just about doing experiments — they also learn to creatively showcase scientific findings, making abstract concepts vivid and engaging.
This is a course that combines curiosity, hands-on experimentation, and creative expression, allowing children to explore the wonders of chemistry through play and experience the joy of science!
Course 2
Geobiology
Geobiology combines biology, geology, chemistry, and other fields to study the interactions between living organisms and the Earth’s environment, exploring how life influences Earth systems. Join us and embark on this exciting journey of discovery!
Course 3
Dash Robot
Reasons You Must Join:
Hands-on learning:
Dash robots help students learn key concepts in coding, engineering, and robotics. Through interacting with robots, students gain deeper insights into these subjects.Creative problem-solving:
Dash robots challenge students to solve coding puzzles and complete tasks, helping them develop creative problem-solving skills.Collaboration:
Using Dash robots fosters teamwork as students work together to program and control the robot.Engaging:
Dash robots are fun and captivating, helping students stay motivated and interested in learning coding and robotics.Future-oriented:
Robotics and automation are rapidly growing fields. Learning with Dash robots prepares students for future careers in these areas.
Learning Goal
By coding a story with the three key elements of Event, Sequence, and Loop, create your own personalized robot!
PBL performance: Through programming, design, and finding solutions to real-world problems!
Notes:
The course is divided into Beginner and Advanced levels. Schedule Your English Assessment 🖊️
Beginner: Focuses on familiarizing students with programming logic. Each day includes a challenge card to practice basic concepts such as event → sequence → loop.
Advanced: Introduces more complex programming logic and emphasizes application. Challenge cards become more difficult, requiring students to apply learned logic to real-life scenarios to complete each task.
Additionally, students must complete the Beginner Course before advancing to the Advanced Course to ensure a solid foundation and smoother learning experience.
Course 4
Maker
Creative Learning Spiral
This concept was invented by Professor Mitch Resnick, who is also the director of the MIT Media Lab’s Lifelong Kindergarten Group and the LEGO Learning Research Leader.
Course Highlights
Safety First, Fun Learning
We prioritize the safety of children, teaching them the proper use of tools and equipment at the start of the course. Under professional guidance, students learn and create in a safe and enjoyable environment.My Personal Creative Project
Each child can choose to create something they like, such as a nightlight, pencil case, or small car. They will design and build it, turning their creative ideas into reality.Teamwork Challenge
The Maker course emphasizes "teamwork to solve problems." Children will form groups, discuss, and complete fun creative projects together, learning collaboration and problem-solving as a team.
Learning Goals
Basic engineering and electrical theory
Teamwork skills
Creativity and innovation
Course 5
EIE (NEW Themes)
In these hands-on STEM courses, young engineers explore the wonders of material engineering and environmental science through engaging projects. From building earthquake-resistant structures to designing water purification systems, students spark creativity, strengthen problem-solving skills, and experience the joy of interdisciplinary learning.
Two Themes: (NEW)
Theme 1|Engineering Adventures
Students learn core material engineering concepts, design and test new materials, and build structures — culminating in a final earthquake-resistant building project that integrates science, math, and design thinking.
Theme 2|Ecology Warriors (Recommended for Grades 3–6)
Students explore freshwater ecosystems, studying interactions among organisms and river systems. They’ll apply this knowledge to design water purification systems that address invasive species and ecological challenges, fostering environmental awareness and scientific reasoning.
Learning Goals:
Design thinking and creativity
Communication and collaboration
Critical thinking and problem-solving